BG
Star
  • Year

    2024-2025
  • Developer

    Too Many Cooks
  • Role

    Producer, Game Designer
  • Genre

    Science Fiction, Fantasy

Description

With annual submissions to the GMTK Game Jam, I have worked on multiple video game development teams to create experiences that promote experimentation and innovation under a strict time limit. Alongside programmers, artists, and musicians from within the online community, I create games from scratch while following a Jam-specific theme such "Loop" or "Built to Scale." On top of this, everything about the game must be completed within a four day time limit, from its first idea to it's final testing phase and publishing.

As both a producer and game designer, I work around the clock to brainstorm concepts, coordinate the team, and put everything together in the Unity game engine. The process is often tricky, but through it, we push ourselves to create better and more fun games that meet our creative vision.